The Silicon Rooms: How StarCraft and PC-Bangs Forged Modern Korea
The genesis of South Korea’s digital supremacy was not scripted in the boardrooms of Pangyo Techno Valley, but rather within the neon-lit, ramen-scented confines of the ‘PC-Bang’. In the late 1990s, whilst the rest of the world viewed video games as a solitary hobby, Korea was busy transforming them into a national infrastructure of social … 더 읽기